Sep 23, 2007, 03:26 PM // 15:26
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#21
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Lion's Arch Merchant
Join Date: Dec 2006
Location: England
Guild: The Cult of Scaro [WHO]
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Quote:
Originally Posted by Malchior
And why not?
It's a build like any other. If it didn't work I wouldn't use it.
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mending + HH "worked", that doesn't mean it's any good.
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Sep 23, 2007, 03:28 PM // 15:28
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#22
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Frost Gate Guardian
Join Date: Sep 2007
Location: London
Guild: Mana
Profession: A/
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No, I said the last 3 are optional. If they want a rez then by all means bring one. The base of the build is floursh with energy skills, you can change whatever else.
And from tips in another thread I'm going to to mix the skills up a bit to see which works best and ect. Like IAS and such. My monks have Renew life, so even if they both stop healing/protecting to rez mid battle, any team members in range are healed for over 100 anyway. So in alot of ways it's best I don't carry a rez.
Quote:
Originally Posted by milkflopance
mending + HH "worked", that doesn't mean it's any good.
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Never done it. What's wrong with my build in your opinion?
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Sep 23, 2007, 03:34 PM // 15:34
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#23
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Malchior
No, I said the last 3 are optional. If they want a rez then by all means bring one. The base of the build is floursh with energy skills, you can change whatever else.
And from tips in another thread I'm going to to mix the skills up a bit to see which works best and ect. Like IAS and such. My monks have Renew life, so even if they both stop healing/protecting to rez mid battle, any team members in range are healed for over 100 anyway. So in alot of ways it's best I don't carry a rez.
Never done it. What's wrong with my build in your opinion?
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The problem with your build is that it doesn't compare to the usual standard optimized builds. Sure, it might work, but pretty much everything works.
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Sep 23, 2007, 03:40 PM // 15:40
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#24
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Frost Gate Guardian
Join Date: Sep 2007
Location: London
Guild: Mana
Profession: A/
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Quote:
Originally Posted by LightningHell
The problem with your build is that it doesn't compare to the usual standard optimized builds. Sure, it might work, but pretty much everything works.
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So in other words, because I don't use adrenaline skills and such like all the other good warriors can I should change the build because it's classed as bad?
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Sep 23, 2007, 03:40 PM // 15:40
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#25
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Lion's Arch Merchant
Join Date: Dec 2006
Location: England
Guild: The Cult of Scaro [WHO]
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Quote:
Originally Posted by Malchior
No, I said the last 3 are optional. If they want a rez then by all means bring one. The base of the build is floursh with energy skills, you can change whatever else.
And from tips in another thread I'm going to to mix the skills up a bit to see which works best and ect. Like IAS and such. My monks have Renew life, so even if they both stop healing/protecting to rez mid battle, any team members in range are healed for over 100 anyway. So in alot of ways it's best I don't carry a rez.
Never done it. What's wrong with my build in your opinion?
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No IAS
Cripple is hardly ever worth it in PvE
Endure pain just horrible, heal sig is much better
Flourish
You have more in strength than swordsmanship
where is the deep wound?
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Sep 23, 2007, 03:48 PM // 15:48
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#26
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Frost Gate Guardian
Join Date: Sep 2007
Location: London
Guild: Mana
Profession: A/
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Quote:
Originally Posted by milkflopance
No IAS
Cripple is hardly ever worth it in PvE
Endure pain just horrible, heal sig is much better
Flourish
You have more in strength than swordsmanship
where is the deep wound?
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As I said, IAS i'm looking into with skills such as flail.
Cripple does have it's uses. I don't claim by build perfect, I know it's not the best out there but I don't want some copied build off wiki, I enjoyed making my own. I'm not the main damage dealer in my party. I normally have a nuker or two, and my job is to protect them from melee warriors and such while they set everything around us on fire, lol.
Healing sig does heal very well but that would require I use more tactics, which I don't like as much. So endure pain it is until I work up the adrenaline to help heal myself a hundred or two.
Flourish is a good skill. I know this because It works with the build very well and gives me the ability to spam all my attacks on another enemy with no downtime. It's a skill that rechanges all skills and gives me energy to use them again, you tell me the downside to that.
Deep wound I realise I don't have, however like I said, I'm still messing about with the 3 last skills and I'm not the main damage dealer as it is.
I run a different role in my team. If I was trying to be a major damage dealer and be able to solo well then this would be a slap-in-the-face fail. It's just a good job I'm not doing that at all, lol.
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Sep 23, 2007, 04:53 PM // 16:53
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#27
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Desert Nomad
Join Date: Oct 2006
Location: Earthrealm
Profession: W/A
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Flail + zealous weapons works well lol.
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Sep 23, 2007, 04:59 PM // 16:59
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#28
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Frost Gate Guardian
Join Date: Sep 2007
Location: London
Guild: Mana
Profession: A/
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Might try that one
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Sep 23, 2007, 05:23 PM // 17:23
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#29
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by Malchior
So in other words, because I don't use adrenaline skills and such like all the other good warriors can I should change the build because it's classed as bad?
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The problem people are having with it is not that its radically different and therefore scares them, the problem is that there's better options for everything it tries to do. Its DPS is easily outclassed by Dragon Slash spam, and its not particularly good to tank with either. All of the energy-based attack skills (save for Savage Slash, possibly) hit for less damage and have less utility than comparable adrenaline skills, and that makes Flourish a dodgy elite skill. The fact that its linked to an equally dodgy attribute doesn't help it much.
But if you like using it, by all means do so. I wouldn't want to take it into PvP, personally.. but in PvE, who cares?
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Sep 23, 2007, 05:26 PM // 17:26
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#30
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Frost Gate Guardian
Join Date: Sep 2007
Location: London
Guild: Mana
Profession: A/
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Yeah, My warrior woudln't stand a chance in PvP. But anyway, the build works and I do enjoy it, yupyup. lol
The thread was made looking for tips on energy and I gave what I know =P
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Sep 24, 2007, 05:45 PM // 17:45
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#31
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Even battle rage can put out more damage than a flourish build..
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Sep 24, 2007, 08:12 PM // 20:12
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#32
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Frost Gate Guardian
Join Date: Sep 2007
Location: London
Guild: Mana
Profession: A/
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Quote:
Originally Posted by jesh
Even battle rage can put out more damage than a flourish build..
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i'm very happy to hear that. However if you had made an attempt at reading what I said you would know that damage output isn't my goal, I have nukers for that.
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Sep 24, 2007, 10:55 PM // 22:55
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#33
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Desert Nomad
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Warriors are "meant" to be DPS machines, so damage out put should be your goal, that is why ANet nerfed the warrior stances.
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Sep 24, 2007, 11:12 PM // 23:12
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#34
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Frost Gate Guardian
Join Date: Sep 2007
Location: London
Guild: Mana
Profession: A/
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You're right. What was I thinking? lol
clearly anyone who doesn't use a warrior to do as much damage as possible is in the wrong. Also runners to, since they were meant to fight not run! woe is me.
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Sep 25, 2007, 12:20 AM // 00:20
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#35
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Warriors used to have the highest DPS in the game before prophecies and nightfall. Now they have assassins and dervishes to contend with, but the fact remains that warrior DPS is second to none.
Now if you chose to utilize that I guess is your decision.
If you come on here and post your build though, don't expect everyone to wow over it if you can't put out some big numbers.
Flourish doesn't do that.
Battle Rage doesn't either.
There are plenty of warrior builds that can deal damage and have utility on the same bar. You don't need to run a crap elite like Flourish to accomplish said goal.
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Sep 25, 2007, 01:17 AM // 01:17
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#36
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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The OP may have wanted info on his heros as well if they are castors use the hero forum.
Like most said use adrenaline not energy based attacks.Malchior you are thinking to much like a Sin.
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Sep 25, 2007, 02:24 AM // 02:24
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#37
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by Malchior
i'm very happy to hear that. However if you had made an attempt at reading what I said you would know that damage output isn't my goal, I have nukers for that.
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If damage output isn't your goal, what is?
That's not really much of a tank/aggro build either. I mean yeah, you've got 100 AL + 16 AL from your shield, but Endure Pain is an "Oh Shit!" button at best, and you said yourself Lion's Comfort was an insufficient heal.
But, as I told you before, play what you want if you like it.
Quote:
Originally Posted by Malchior
damage output isn't my goal
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Quote:
Originally Posted by Age
Malchior you are thinking to much like a Sin.
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How is he thinking like a Sin?
Last edited by iridescentfyre; Sep 25, 2007 at 02:27 AM // 02:27..
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Sep 25, 2007, 05:36 AM // 05:36
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#38
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by jesh
Warriors used to have the highest DPS in the game before prophecies and nightfall. Now they have assassins and dervishes to contend with, but the fact remains that warrior DPS is second to none.
Now if you chose to utilize that I guess is your decision.
If you come on here and post your build though, don't expect everyone to wow over it if you can't put out some big numbers.
Flourish doesn't do that.
Battle Rage doesn't either.
There are plenty of warrior builds that can deal damage and have utility on the same bar. You don't need to run a crap elite like Flourish to accomplish said goal.
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Sins have terrible DPS, they're spikers.
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Sep 25, 2007, 05:37 AM // 05:37
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#39
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Frost Gate Guardian
Join Date: Sep 2007
Location: London
Guild: Mana
Profession: A/
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Quote:
Originally Posted by jesh
Warriors used to have the highest DPS in the game before prophecies and nightfall. Now they have assassins and dervishes to contend with, but the fact remains that warrior DPS is second to none.
Now if you chose to utilize that I guess is your decision.
If you come on here and post your build though, don't expect everyone to wow over it if you can't put out some big numbers.
Flourish doesn't do that.
Battle Rage doesn't either.
There are plenty of warrior builds that can deal damage and have utility on the same bar. You don't need to run a crap elite like Flourish to accomplish said goal.
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Hi, welcome to the thread titled "Energy problems".
This thread was made to get tips on better energy management, not DPS. Thank you though.
Ps, No flourish isn't a crap elite, you only think it is simply because you don't agree with it.
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Sep 25, 2007, 05:40 AM // 05:40
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#40
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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If Flourish isn't crap then Eviscerate, Dragon Slash, Steady Stance, Backbreaker, Devastating Hammer, Cleave and Crippling Slash and most importantly Echo are far too strong to be used.
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